[Bug 107028] [SNB][WebGL] conformance/glsl/misc/fragcolor-fragdata-invariant.html unexpected fragment shader compile status
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Jun 25 13:15:35 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=107028
Bug ID: 107028
Summary: [SNB][WebGL]
conformance/glsl/misc/fragcolor-fragdata-invariant.htm
l unexpected fragment shader compile status
Product: Mesa
Version: 18.0
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
Assignee: intel-3d-bugs at lists.freedesktop.org
Reporter: kinetocore at hotmail.it
QA Contact: intel-3d-bugs at lists.freedesktop.org
Created attachment 140321
--> https://bugs.freedesktop.org/attachment.cgi?id=140321&action=edit
glxinfo
https://www.khronos.org/registry/webgl/sdk/tests/webgl-conformance-tests.html
Using the WebGL 1.0.4 conformance test on my Sandybridge laptop.
conformance/glsl/misc/fragcolor-fragdata-invariant.html (Passed: 1/2 Failed:
1/2 in 582.0 ms)
failed: [unexpected fragment shader compile status] (expected: true)
Declaring both gl_FragColor and gl_FragData invariant should succeed.
The other subtests are OK.
I'm using Mesa 1.8.1.1 on Firefox 60.0.2 Manjaro Linux (i've attached a
complete glxinfo).
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