[Bug 105290] [BSW] SynMark OglCSDof GPU hangs when shaders come from cache
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Mar 1 09:09:06 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=105290
Eero Tamminen <eero.t.tamminen at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|[BSW] SynMark OglCSDof GPU |[BSW] SynMark OglCSDof GPU
|hangs |hangs when shaders come
| |from cache
--- Comment #1 from Eero Tamminen <eero.t.tamminen at intel.com> ---
Verified that the hang is caused by shader cache:
* Works fine with "MESA_GLSL_CACHE_DISABLE=true" and when cache is empty
* GPU hangs when shader cache is enabled and shader is in cache
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