[Bug 105290] [BSW] SynMark OglCSDof GPU hangs when shaders come from cache

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Mar 1 09:09:06 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=105290

Eero Tamminen <eero.t.tamminen at intel.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|[BSW] SynMark OglCSDof GPU  |[BSW] SynMark OglCSDof GPU
                   |hangs                       |hangs when shaders come
                   |                            |from cache

--- Comment #1 from Eero Tamminen <eero.t.tamminen at intel.com> ---
Verified that the hang is caused by shader cache:
* Works fine with "MESA_GLSL_CACHE_DISABLE=true" and when cache is empty
* GPU hangs when shader cache is enabled and shader is in cache

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