[Bug 105770] GPU hangs if a shader uses a barrier and a single-plane rep of a multiplane image
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Mar 28 10:09:57 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=105770
--- Comment #3 from atomnuker at gmail.com ---
(In reply to Lionel Landwerlin from comment #2)
> Could give the version of both the kernel & mesa you're running?
Kernel is 4.15.13-1-ARCH #1 SMP PREEMPT Sun Mar 25 11:27:57 UTC 2018 x86_64
GNU/Linux.
Mesa is d7a015cbc6
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