[Bug 88778] Tile racer grasses and trees blinks randomly
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed May 2 15:47:49 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=88778
Illia <illia.iorin at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |NEEDINFO
--- Comment #8 from Illia <illia.iorin at gmail.com> ---
I found fix for radeon for this issue. The last commit on which this game
starting but trees draws not correctly is
854593b8eb2cf27d1666fd0ca1931eee80750019. I checkout to next commit
(2f4705afde707e8eb41b9414c25df91aa1ea2fb3) and add
src/gallium/drivers/radeonsi/si_shader.c from
b0082632eb6b71dd3ee9f7e2fd63205912133e7c, after that all drawing correctly. Can
someone look at this patch and think about how it fix that problem?
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20180502/3ae10eee/attachment.html>
More information about the intel-3d-bugs
mailing list