[Bug 88778] Tile racer grasses and trees blinks randomly

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed May 2 15:47:49 UTC 2018


Illia <illia.iorin at gmail.com> changed:

           What    |Removed                     |Added
             Status|NEW                         |NEEDINFO

--- Comment #8 from Illia <illia.iorin at gmail.com> ---
I found fix for radeon  for this issue.  The last commit on which this game
starting but  trees draws not correctly is
854593b8eb2cf27d1666fd0ca1931eee80750019.  I checkout to next commit
(2f4705afde707e8eb41b9414c25df91aa1ea2fb3)  and add
src/gallium/drivers/radeonsi/si_shader.c   from
b0082632eb6b71dd3ee9f7e2fd63205912133e7c, after that all drawing correctly. Can
someone   look at this patch and think about how it fix that problem?

You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20180502/3ae10eee/attachment.html>

More information about the intel-3d-bugs mailing list