[Bug 89649] dEQP-GLES3: line color interpolation does not have enough precision

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu May 17 10:14:49 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=89649

--- Comment #2 from Juan A. Suarez <jasuarez at igalia.com> ---
As per today, using latest Mesa version (18.1-branchpoint-478-gf71714022b2),
these are the failing tests:

dEQP-GLES3.functional.rasterization.interpolation.basic.lines_wide
dEQP-GLES3.functional.rasterization.interpolation.basic.line_strip_wide
dEQP-GLES3.functional.rasterization.interpolation.basic.line_loop_wide
dEQP-GLES3.functional.rasterization.interpolation.projected.lines_wide
dEQP-GLES3.functional.rasterization.interpolation.projected.line_strip_wide
dEQP-GLES3.functional.rasterization.interpolation.projected.line_loop_wide
dEQP-GLES3.functional.rasterization.fbo.texture_2d.interpolation.lines_wide
dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.interpolation.lines_wide

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20180517/5a82ce64/attachment.html>


More information about the intel-3d-bugs mailing list