[Bug 106590] Wrong line numbers expanded while compiling shaders

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon May 21 06:15:46 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=106590

--- Comment #1 from Timothy Arceri <t_arceri at yahoo.com.au> ---
Thanks for the patch! However you should sign up to the mesa mailing list [1]
and send it there for review.

[1] https://lists.freedesktop.org/mailman/listinfo/mesa-dev

See also: https://www.mesa3d.org/submittingpatches.html

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