[Bug 106622] spec@!opengl 3.0 at dlist-uint-uniforms fails on all SNB, HSW, SKL, GLK
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue May 22 22:04:01 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=106622
--- Comment #2 from Martin Peres <martin.peres at free.fr> ---
Stdout output:
Testing glUniformui
GL_COMPILE: scalar mode
pre-initialize
compiling
post-compile verify
s data does not match.
v2 data does not match.
v3 data does not match.
v4 data does not match.
restore original values
post-glCallList verify
s data does not match.
v2 data does not match.
v3 data does not match.
v4 data does not match.
GL_COMPILE: vector mode
pre-initialize
compiling
post-compile verify
s data does not match.
v2 data does not match.
v3 data does not match.
v4 data does not match.
restore original values
post-glCallList verify
s data does not match.
v2 data does not match.
v3 data does not match.
v4 data does not match.
GL_COMPILE_AND_EXECUTE: scalar mode
pre-initialize
compiling
post-compile verify
restore original values
post-glCallList verify
s data does not match.
v2 data does not match.
v3 data does not match.
v4 data does not match.
GL_COMPILE_AND_EXECUTE: vector mode
pre-initialize
compiling
post-compile verify
restore original values
post-glCallList verify
s data does not match.
v2 data does not match.
v3 data does not match.
v4 data does not match.
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