[Bug 108726] [DXVK] The Witness - transparent objects are not drawn correctly

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Nov 14 16:10:25 UTC 2018


--- Comment #9 from Denis <denys.kostin at globallogic.com> ---
hm, are you sure that using openGL this issue doesn't available?
I failed to launch the game using steam and on SKL pc too, so I decided to run
directly via wine again.

1. I didn't install dxvk, so assume, that my first tries were made via open GL.
Result: I don't see pazzle on first screenshot (gate). Wine was taken from repo
(3.0, too low for dxvk compatibility).

2. Then I installed dxvk and more resent wine (3.20). Launched game and also
didn't see gate.

I tried to make a renderdoc file, but wine crashes, so I am rebuilding 3.19. It
should be more stable.

Short summ up: issue was reproduced on openGL and vulkan on SKL gen (GT520)
Both tests were made on 18.1.9 (openGL) and 18.3.0 vulkan (from 28.10 git).

Continue my investigations. Anyway it looks like a platform dependent issue,
because on KBL it was ok for me

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