[Bug 108662] [DXVK] Elite Dangerous crash when loading shaders

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Nov 22 18:12:56 UTC 2018


--- Comment #2 from leozinho29_eu at hotmail.com ---
Your problem seems to be that the 64-bit wine executable is not available,
which is a bit strange, as it should properly use the 64-bit version when the
WINEPREFIX is 64-bit. I am using Proton 3.16-4 and have Wine Staging installed.

One approach to check the prefix is by opening winetricks using a terminal. It
shows in the terminal:

Using winetricks 20180815-next - sha256sum:
881435cf77fcff625f492b32f08d01585f9ac4e6e541c988d500c3eac3561be4 with wine-3.20
(Staging) and WINEARCH=win32

Notice WINEARCH, it shows if the prefix arch is 32 or 64-bit. If not setting
the WINEPREFIX made it work, check if the prefix in the default prefix (the one
used without setting it) is 32 or 64-bit. Maybe your installation has only the
32-bit programs?

About my hardware:

glxinfo -B
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: Intel Open Source Technology Center (0x8086)
    Device: Mesa DRI Intel(R) HD Graphics 520 (Skylake GT2)  (0x1916)
    Version: 19.0.0
    Accelerated: yes
    Video memory: 3072MB
    Unified memory: yes
    Preferred profile: core (0x1)
    Max core profile version: 4.5
    Max compat profile version: 3.0
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.2
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 520 (Skylake GT2) 
OpenGL core profile version string: 4.5 (Core Profile) Mesa 19.0.0-devel
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile

OpenGL version string: 3.0 Mesa 19.0.0-devel (git-19af208c7d)
OpenGL shading language version string: 1.30
OpenGL context flags: (none)

OpenGL ES profile version string: OpenGL ES 3.2 Mesa 19.0.0-devel
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20


        apiVersion     = 0x40105a  (1.1.90)
        driverVersion  = 75903075 (0x4863063)
        vendorID       = 0x8086
        deviceID       = 0x1916
        deviceType     = INTEGRATED_GPU
        deviceName     = Intel(R) HD Graphics 520 (Skylake GT2)

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