[Bug 108868] [BYT IVB] Tesselation test regressions

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Nov 26 18:54:01 UTC 2018


--- Comment #1 from Erik Faye-Lund <kusmabite at gmail.com> ---
Yikes. Sorry about this. It looks like I missed a condition for allowing this

diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c
index af558f0e227..67d1f76a21a 100644
--- a/src/mesa/main/queryobj.c
+++ b/src/mesa/main/queryobj.c
@@ -190,6 +190,7 @@ get_query_binding_point(struct gl_context *ctx, GLenum
target, GLuint index)
          return NULL;
       if (_mesa_has_EXT_transform_feedback(ctx) ||
+          _mesa_has_EXT_tessellation_shader(ctx) ||
          return &ctx->Query.PrimitivesGenerated[index];

I can't test this myself, because I only have a Gen8 GPU. But since
OES_geometry_shader isn't enabled on older intel generations, this would
explain the problem. Would it be possible for someone at Intel to test my

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