[Bug 107926] [anv] Rise of the Tomb Raider always misrendering, segfault and gpu hang.
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Oct 5 17:30:28 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=107926
--- Comment #19 from Jason Ekstrand <jason at jlekstrand.net> ---
Ok, I see it now. Yeah, that's the same Z-flickering I saw while playing. Not
100% sure what's going wrong there; probably a shader precision issue.
--
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20181005/bbc210de/attachment.html>
More information about the intel-3d-bugs
mailing list