[Bug 107926] [anv] Rise of the Tomb Raider always misrendering, segfault and gpu hang.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Oct 5 17:30:28 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=107926

--- Comment #19 from Jason Ekstrand <jason at jlekstrand.net> ---
Ok, I see it now.  Yeah, that's the same Z-flickering I saw while playing.  Not
100% sure what's going wrong there; probably a shader precision issue.

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