[Bug 106342] [drm] HANG: ecode 9:0:0x9cba0f27, in kscreenlocker_g [103585], reason: Hang on rcs0, action: reset
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Oct 10 20:47:33 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=106342
--- Comment #39 from Lionel Landwerlin <lionel.g.landwerlin at linux.intel.com> ---
(In reply to Thiago Macieira from comment #38)
> (In reply to Lakshmi from comment #37)
> > I assume this is a mesa bug, so changing the product changing the product to
> > Mesa.
>
> Considering it's a GPU hang, why do you assume it's a Mesa bug?
The last 4 error states you added indicate that most of the units of the 3d
engine are not busy.
ACTHD does not seem to point to a location in the batch.
IPEHR is fairly weird too (last executed instruction):
0x9e79016f (WTH is this?)
0x710cdef8 (Still unknown...)
0x70004000 (MEDIA_VFE_STATE, used for compute, but not present in the batch)
Also INSTDONE is bonkers :
INSTDONE: 0xffdffffe
PRB0 Ring Enable: false
CS Done: false
INSTDONE: 0xffd7fffe
PRB0 Ring Enable: false
GAM Done: false
CS Done: false
Usually Ring Enable is true.
Does that look more like something that happens with display hangs?
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