[Bug 105731] linker error "fragment shader input ... has no matching output in the previous stage" when previous stage's output declaration in a separate shader object

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Oct 12 20:00:18 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=105731

--- Comment #5 from Marcel Heinz <quisquilia at gmx.de> ---
Created attachment 142005
  --> https://bugs.freedesktop.org/attachment.cgi?id=142005&action=edit
updated reproduced code

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20181012/5ab69876/attachment.html>


More information about the intel-3d-bugs mailing list