[Bug 107760] GPU Hang when Playing DiRT 3 Complete Edition using Steam Play with DXVK
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Oct 16 18:23:23 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=107760
Jason Ekstrand <jason at jlekstrand.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|NEW |RESOLVED
--- Comment #37 from Jason Ekstrand <jason at jlekstrand.net> ---
(In reply to leozinho29_eu from comment #36)
> Considering Mesa HEAD 26a2ce35aba4e63b17dfb95f7b0d9e61fa71cc72:
>
> Without the patches from https://bugs.freedesktop.org/show_bug.cgi?id=107941
> there are GPU hangs still happening. All other cases of GPU hangs I had
> before are no longer happening (those which INTEL_DEBUG=nohiz was needed)
> so, once that patch to fix the issue with Dota 2 lands, DiRT 3 should work
> with no hangs with master.
>
> For now, applying that patch makes DiRT 3 work well and I no longer face GPU
> hangs caused by Vulkan or DXVK.
Cool. Glad that fixes it. I've merged that patch to master:
commit 0fa9e6d7b304f6a8064ed78a4b9c557e1026e7e5 (public/master)
Author: Sergii Romantsov <sergii.romantsov at gmail.com>
Date: Wed Sep 19 19:21:11 2018 +0300
anv/skylake: disable ForceThreadDispatchEnable
On Skylake enabling of ForceThreadDispatchEnable causes gpu-hang.
-v2: enabling of ForceThreadDispatchEnable is only for gen8, for
gen9 and higher reverted enabling of PixelShaderHasUAV.
-v3 (Jason Ekstrand): Rework the comments a bit.
CC: Jason Ekstrand <jason.ekstrand at intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107941
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107760
Fixes: 79270d2140ec (anv: Stop setting 3DSTATE_PS_EXTRA::PixelShaderHasUAV)
Signed-off-by: Sergii Romantsov <sergii.romantsov at globallogic.com>
Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
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