[Bug 107926] [anv] Rise of the Tomb Raider always misrendering, segfault and gpu hang.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Oct 29 22:32:10 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=107926

--- Comment #24 from Darius Spitznagel <d.spitznagel at goodbytez.de> ---
Hello Marina,

luckily I have two Gigabyte BRIX boxes... one with Broadwell and the other with
Haswell.

I took the HDD from the BDW one and hooked it into the HSW one.

You are 99% right. There are NO glitches like with Broadwell in Location one
and two. But missing objects (from the tree house) in location three (see
screenshot).
The objects are also missing with Broadwell.

So now we have two systems that do not work correctly.

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20181029/f3a7173b/attachment-0001.html>


More information about the intel-3d-bugs mailing list