[Bug 110295] DiRT 4 has rendering problems
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Apr 1 16:11:47 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=110295
--- Comment #2 from Denis <denys.kostin at globallogic.com> ---
Comment on attachment 143835
--> https://bugs.freedesktop.org/attachment.cgi?id=143835
fix_flicker_workaround
>diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c
>index e5daf8b037d..2fc73435161 100644
>--- a/src/intel/vulkan/genX_cmd_buffer.c
>+++ b/src/intel/vulkan/genX_cmd_buffer.c
>@@ -2771,6 +2771,7 @@ genX(cmd_buffer_flush_state)(struct anv_cmd_buffer *cmd_buffer)
> if (cmd_buffer->state.descriptors_dirty)
> dirty = flush_descriptor_sets(cmd_buffer);
>
>+ cmd_buffer->state.push_constants_dirty |= VK_SHADER_STAGE_ALL_GRAPHICS;
> if (dirty || cmd_buffer->state.push_constants_dirty) {
> /* Because we're pushing UBOs, we have to push whenever either
> * descriptors or push constants is dirty.
--
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