[Bug 110395] Shadows are flickering in SuperTuxKart

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Apr 11 13:37:18 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=110395

--- Comment #5 from Deve <deveee at gmail.com> ---
The original bug report says
"If you set all graphics settings to the lowest possible value except Improved
Graphics and shadow (low or high), the shadows flash like crazy."

so maybe it is more visible on lower settings and only shadows enabled. For me
it was always reproducible on highest settings.

It also behaves a bit "funny" for me. If I increase the wind direction to much
higher values in c++ side, then it flickers much less. But using
higher/different values in shaders doesn't help. And if I move "uniform vec3
wind_direction;" to the first line in shader, then it works without issues.

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