[Bug 110535] [bisected] [icl] GPU hangs on crucible func.miptree.r8g8b8a8-unorm.aspect-color.view-2d.levels01.array01.extent-512x512.upload-copy-with-draw tests
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Apr 26 18:28:26 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=110535
Bug ID: 110535
Summary: [bisected] [icl] GPU hangs on crucible
func.miptree.r8g8b8a8-unorm.aspect-color.view-2d.level
s01.array01.extent-512x512.upload-copy-with-draw tests
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Keywords: bisected
Severity: normal
Priority: medium
Component: Drivers/Vulkan/intel
Assignee: lionel.landwerlin at openwide.fr
Reporter: clayton.a.craft at intel.com
QA Contact: intel-3d-bugs at lists.freedesktop.org
CC: caio.oliveira at intel.com, jason at jlekstrand.net,
lionel.g.landwerlin at linux.intel.com
Created attachment 144098
--> https://bugs.freedesktop.org/attachment.cgi?id=144098&action=edit
output from crucible test when gpu hang occurs
The following crucible tests cause GPU hangs on ICL:
func.miptree.r8g8b8a8-unorm.aspect-color.view-2d.levels02.array02.extent-512x512.upload-copy-with-draw.download-copy-with-draw.q0
func.miptree.r8g8b8a8-unorm.aspect-color.view-2d.levels02.array02.extent-512x512.upload-copy-with-draw.download-copy-to-linear-image.q0
func.miptree.r8g8b8a8-unorm.aspect-color.view-2d.levels02.array02.extent-512x512.upload-copy-with-draw.download-copy-to-buffer.q0
func.miptree.r8g8b8a8-unorm.aspect-color.view-2d.levels02.array01.extent-512x512.upload-copy-with-draw.download-copy-to-buffer.q0
func.miptree.r8g8b8a8-unorm.aspect-color.view-2d.levels01.array01.extent-512x512.upload-copy-with-draw.download-copy-with-draw.q0
func.miptree.r8g8b8a8-unorm.aspect-color.view-2d.levels01.array01.extent-512x512.upload-copy-with-draw.download-copy-to-linear-image.q0
func.miptree.r8g8b8a8-unorm.aspect-color.view-2d.levels01.array01.extent-512x512.upload-copy-with-draw.download-copy-to-buffer.q0
Test output is attached.
This has been bisected to the following commit:
commit 0d46e404677264bfb12ada15290e39c10a5eb455
Author: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
Date: Wed Mar 6 11:42:14 2019 +0000
anv: limit URB reconfigurations when using blorp
If the last graphics pipeline bound to the command buffer has enough
space in its VS URB entries for Blorp then avoid reconfiguring the URB
partitions.
v2: s/0/MESA_SHADER_VERTEX/ (Caio)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira at intel.com>
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