[Bug 111395] GPU HANG: ecode 9:0:0x86dfbff9, in Map-GL [6016], reason: Hang on render ring, action: reset
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Aug 20 05:08:05 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=111395
--- Comment #16 from yugang <yugang.fan at intel.com> ---
(In reply to Kenneth Graunke from comment #14)
> (In reply to yugang from comment #8)
> > FYI.
> >
> > https://bugs.freedesktop.org/show_bug.cgi?id=111396 also happened on same
> > platform, for your reference
>
> Based on Chris's comment there, it sounds even more like a BO
> underallocation somewhere. This could very well be fixed in a newer Mesa -
> we've fixed several of those in the last couple years, and your Mesa is a
> year out of date. I understand that upgrading the kernel is difficult, but
> upgrading only Mesa (at least for testing purposes) should be a lot more
> doable. It's worth trying that first. Even if your customer can't actually
> upgrade, it may help you figure out what to backport.
@Kenneth, do you know if there have been some related patches/debug methods
which have fixed some bugs related to the BO underallocation? can you have a
check and provide some example of them so that we can evaluate current issue
and see if there are some log/method for further debug?
those two issues seriously blocked the customer's milestone, mesa/kernel
upgrade may only met requirements of future release.
--
You are receiving this mail because:
You are the assignee for the bug.
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20190820/75319941/attachment.html>
More information about the intel-3d-bugs
mailing list