[Bug 111449] SPIR-V shaders that cause segmentation faults in nir_from_ssa
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Aug 21 06:26:59 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=111449
Bug ID: 111449
Summary: SPIR-V shaders that cause segmentation faults in
nir_from_ssa
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Vulkan/intel
Assignee: intel-3d-bugs at lists.freedesktop.org
Reporter: afdx at google.com
QA Contact: intel-3d-bugs at lists.freedesktop.org
CC: jason at jlekstrand.net
Created attachment 145109
--> https://bugs.freedesktop.org/attachment.cgi?id=145109&action=edit
Amber test exposing the problem
Running:
catchsegv amber write-red-in-loop-nest.amber
leads to a segmentation fault, with a backtrace that ends in nir_from_ssa,
e.g.:
src/compiler/nir/nir_from_ssa.c:835
or sometimes in ralloc.
Build: Mesa 19.2.0-devel (git-861c2b8d31) (Debug)
Device: Intel(R) HD Graphics 630 (Kaby Lake GT2)
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