[Bug 111490] [REGRESSION] [BISECTED] Shadow Tactics: Blades of the Shogun - problems rendering water
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Aug 31 22:24:25 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=111490
Ian Romanick <idr at freedesktop.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEEDINFO |ASSIGNED
--- Comment #10 from Ian Romanick <idr at freedesktop.org> ---
With the help of Karol Herbst, I was able to confirm that both of these patches
work around the issue. The double-dose of bad news is that the bug is really
in the application (they should use the invariant keyword on several vertex
shader outputs), but fixing it in the app will cause Mesa to disable a *LOT* of
shader optimizations that may hurt app performance. :(
The "is_used_once" patch should have less impact on other things. I'll see if
I can come up with a better work around that will cause less collateral damage
so to speak. That will have to be next week because it's Saturday. :) Monday
is a holiday in the US, so watch for something on Tuesday.
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