[Bug 109488] Mesa 18.3.2 crash on a specific fragment shader (assert triggered) / already fixed on the master branch.
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Feb 1 11:17:32 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=109488
Emil Velikov <emil.l.velikov at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #3 from Emil Velikov <emil.l.velikov at gmail.com> ---
The patches have landed in 18.3.3 and should address the issue.
Huge thanks for tracking the fix and reporting it.
commit f2c1d7acd0ca56a020a982425523ec8f7fade966
Author: Timothy Arceri <tarceri at itsqueeze.com>
Date: Mon Apr 9 14:40:40 2018 +1000
glsl: Copy function out to temp if we don't directly ref a variable
commit 871aea89fd334203c331e7a086738ec59458e1d9
Author: Danylo Piliaiev <danylo.piliaiev at globallogic.com>
Date: Thu Jan 10 18:16:59 2019 +0200
glsl: Fix copying function's out to temp if dereferenced by array
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