[Bug 109488] Mesa 18.3.2 crash on a specific fragment shader (assert triggered) / already fixed on the master branch.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Feb 1 11:17:32 UTC 2019


Emil Velikov <emil.l.velikov at gmail.com> changed:

           What    |Removed                     |Added
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED

--- Comment #3 from Emil Velikov <emil.l.velikov at gmail.com> ---
The patches have landed in 18.3.3 and should address the issue.
Huge thanks for tracking the fix and reporting it.

commit f2c1d7acd0ca56a020a982425523ec8f7fade966
Author: Timothy Arceri <tarceri at itsqueeze.com>
Date:   Mon Apr 9 14:40:40 2018 +1000

    glsl: Copy function out to temp if we don't directly ref a variable

commit 871aea89fd334203c331e7a086738ec59458e1d9
Author: Danylo Piliaiev <danylo.piliaiev at globallogic.com>
Date:   Thu Jan 10 18:16:59 2019 +0200

    glsl: Fix copying function's out to temp if dereferenced by array

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