[Bug 109532] ir_variable has maximum access out of bounds -- but it's not out of bounds

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Feb 2 20:33:08 UTC 2019


--- Comment #1 from Timothy Arceri <t_arceri at yahoo.com.au> ---
I believe we split (maybe eliminate unused blocks?). Looks like the shader only
access blockB[1] and not blockB[0] so I assume this has something to do with
it. Probably not updating something correctly when doing so.

You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20190202/bee84af5/attachment.html>

More information about the intel-3d-bugs mailing list