[Bug 109616] [ANV] Inconsistent mesh flickering with Witcher 3
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Feb 12 18:07:47 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=109616
Bug ID: 109616
Summary: [ANV] Inconsistent mesh flickering with Witcher 3
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Vulkan/intel
Assignee: intel-3d-bugs at lists.freedesktop.org
Reporter: nagrigoriadis at gmail.com
QA Contact: intel-3d-bugs at lists.freedesktop.org
CC: jason at jlekstrand.net
When playing The Witcher 3 (from Steam) on a Kabylake Core i7-8650U on a Dell
notebook with a UHD620 I get a inconsistent mesh flickering. It occurs in some
places only, and is repeatable. But the flickering is very random.
I did a video recording of the issue here:
https://drive.google.com/file/d/1Y8TBaMtc-dP4N-GRuHcR3OZzx9JaiODg/view
This is using DXVK 0.94 bundled with Proton 3.16-6. (and 0.96 too)
The Witcher 3 from Steam, 1280x720 all lowest except for texture resolution
which is medium.
System information:
GPU: Intel UHD620
Driver: AMV from mesa git
Wine version: Wine 3.16 bundles with Proton 3.16-6
DXVK version: DXVK 0.94 bundled with Proton 3.16-6 and DXVK 0.96
OS: Gentoo Linux, 4.20.4, KDE5 desktop with compositing disabled.
Danylo (werman) reproduced it at
https://github.com/doitsujin/dxvk/issues/876#issuecomment-458549675
As requested, a bug to track the issue.
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