[Bug 109616] [ANV] Inconsistent mesh flickering with Witcher 3

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Feb 12 18:07:47 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=109616

            Bug ID: 109616
           Summary: [ANV] Inconsistent mesh flickering with Witcher 3
           Product: Mesa
           Version: git
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Vulkan/intel
          Assignee: intel-3d-bugs at lists.freedesktop.org
          Reporter: nagrigoriadis at gmail.com
        QA Contact: intel-3d-bugs at lists.freedesktop.org
                CC: jason at jlekstrand.net

When playing The Witcher 3 (from Steam) on a Kabylake Core i7-8650U on a Dell
notebook with a UHD620 I get a inconsistent mesh flickering. It occurs in some
places only, and is repeatable. But the flickering is very random.
I did a video recording of the issue here:
https://drive.google.com/file/d/1Y8TBaMtc-dP4N-GRuHcR3OZzx9JaiODg/view

This is using DXVK 0.94 bundled with Proton 3.16-6. (and 0.96 too)

The Witcher 3 from Steam, 1280x720 all lowest except for texture resolution
which is medium.

System information:
    GPU: Intel UHD620
    Driver: AMV from mesa git
    Wine version: Wine 3.16 bundles with Proton 3.16-6
    DXVK version: DXVK 0.94 bundled with Proton 3.16-6 and DXVK 0.96
    OS: Gentoo Linux, 4.20.4, KDE5 desktop with compositing disabled.

Danylo (werman) reproduced it at
https://github.com/doitsujin/dxvk/issues/876#issuecomment-458549675
As requested, a bug to track the issue.

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