[Bug 109616] [ANV] Inconsistent mesh flickering with Witcher 3

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Feb 14 10:51:15 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=109616

--- Comment #2 from Denis <denys.kostin at globallogic.com> ---
hi guys. I also can reproduce this issue on this configuration:

i3-8100
GPU - Intel UHD Graphics 630
mesa - tested on latest master and release 18.0.0 (and 18.3.2, system)
OS - manjaro
Proton 3.16-6

Link to the apitrace (trace was maiden under wine):
https://drive.google.com/open?id=1oXmy_WAkJRpKaQAbyFL6J6n6qRsME1M8

What I can say - replaying this apitrace always reproduces flickering (exactly
that one, when textures disappear and I see trees and sky (inside the cave) ).

I tested this trace on KBL (same configuration with Danylo), and can say that
flickering is less, and not stable, as on CFL machine.

Hope this information may help to investigate the issue.

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