[Bug 109759] [BISECTED][REGRESSION][IVB, HSW] Font rendering problem in OpenGL
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Feb 27 17:20:43 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=109759
--- Comment #17 from Ian Romanick <idr at freedesktop.org> ---
Created attachment 143491
--> https://bugs.freedesktop.org/attachment.cgi?id=143491&action=edit
Changes from before 4cd1a0be7688 to after 4cd1a0be7688
These changes all look fine to me with a couple exceptions. Some of the
shaders have a hunk at the beginning like:
@@ -1798,6 +1798,7 @@
mov(8) g63<1>.xUD 0x00000000UD { align16 1Q
compacted };
mov(8) g67<1>.xUD 0x00000000UD { align16 1Q
compacted };
add(8) g74<1>.xD g5<4>.zD g5<4>.xD { align16 1Q
};
+mov(8) g77<1>.yD g30<4>.yD { align16 1Q
};
mov(8) g82<1>.xUD 0x00000010UD { align16 1Q
compacted };
mov(8) g86<1>.xUD 0x00000020UD { align16 1Q
compacted };
mov(8) g87<1>UD g3<4>UD { align16 1Q
};
I haven't looked at it to closely, but this seems suspicious. In this case,
g77 was previously the result of the CMP instruction. It seems unlikely that
g30 will have a value that could be valid for any remaining uses of g77.
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