[Bug 108820] [SKL] GPU hangs in benchmarks using compute shaders with drm-tip v4.20-rc kernels

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Jan 8 20:50:00 UTC 2019


--- Comment #13 from Jakub Okoński <jakub at okonski.org> ---
Vulkan spec defines a minimum of 128 items in the first dimension of a
workgroup, the driver reports maxComputeWorkGroupSize[0] = 896 so I think my
application is well behaved in this case and should not hang because of limits.

You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20190108/85e30db5/attachment.html>

More information about the intel-3d-bugs mailing list