[Bug 108820] [SKL] GPU hangs in benchmarks using compute shaders with drm-tip v4.20-rc kernels

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Jan 8 20:50:00 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=108820

--- Comment #13 from Jakub Okoński <jakub at okonski.org> ---
Vulkan spec defines a minimum of 128 items in the first dimension of a
workgroup, the driver reports maxComputeWorkGroupSize[0] = 896 so I think my
application is well behaved in this case and should not hang because of limits.

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