[Bug 111083] Crash happens when drawArrays after calling continuously glTexImage3D many times
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Jul 8 06:22:53 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=111083
Mark Janes <mark.a.janes at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |NEEDINFO
--- Comment #1 from Mark Janes <mark.a.janes at intel.com> ---
Please bisect this.
--
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20190708/ff759c46/attachment.html>
More information about the intel-3d-bugs
mailing list