[Bug 111083] Crash happens when drawArrays after calling continuously glTexImage3D many times

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jul 8 09:15:35 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=111083

--- Comment #3 from Lionel Landwerlin <lionel.g.landwerlin at linux.intel.com> ---
(In reply to Paul from comment #2)
> Hi Xinghua, Mark
> I've tried to reproduce the issue on my KBL (IntelĀ® UHD Graphics 620) with
> ubuntu 18.04 and Kubuntu 19.04 with mesa 19.0.2 and mesa 19.2.0 - the issue
> isn't actual for both versions.
> Could you please provide your version of the kernel, your configure command
> for the mesa and also would be helpful to know what version of the GPU you
> have?

Did drop the skip in the test? :


ANGLE_SKIP_TEST_IF(IsLinux() && IsIntel() && IsDesktopOpenGL());

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