[Bug 111075] Processing of SPIR-V shader causes device hang, sometimes leading to system reboot

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Jul 11 10:20:41 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=111075

Danylo <danylo.piliaiev at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |danylo.piliaiev at gmail.com

--- Comment #2 from Danylo <danylo.piliaiev at gmail.com> ---
I think I'm close to finding the issue which results in shader using
uninitialized memory which in turn leads to hang.

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