[Bug 111075] Processing of SPIR-V shader causes device hang, sometimes leading to system reboot
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Jul 11 10:20:41 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=111075
Danylo <danylo.piliaiev at gmail.com> changed:
What |Removed |Added
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CC| |danylo.piliaiev at gmail.com
--- Comment #2 from Danylo <danylo.piliaiev at gmail.com> ---
I think I'm close to finding the issue which results in shader using
uninitialized memory which in turn leads to hang.
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