[Bug 108662] [DXVK] Elite Dangerous crash when loading shaders
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Jul 22 04:01:28 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=108662
leozinho29_eu at hotmail.com changed:
What |Removed |Added
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Attachment #144831|0 |1
is obsolete| |
--- Comment #34 from leozinho29_eu at hotmail.com ---
Created attachment 144836
--> https://bugs.freedesktop.org/attachment.cgi?id=144836&action=edit
Logs and apitrace
I'm sorry.
That apitrace I sent before was problematic. This time I got a valid apitrace,
which was made on Windows 10, tested on Windows 10 and tested on Xubuntu 18.04.
The attached file contains the apitrace, one log generated with default Wine
debug settings, another log with increased logging and two images: one showing
where the Linux run ends and one showing where the Windows run ends.
It is noticeable that the stack overflow messages are appearing in the log file
with increased logging even when just replaying the apitrace.
The Linux run results in a crash at that 19% part, while the Windows run
reaches the main menu, showing the ship docked in the station.
I can't believe I didn't notice the previous apitrace itself was bad.
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