[Bug 110796] [REGRESSION] [BISECTED] [GLESCTS] race between destruction of types and shader compilation (?)
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Jul 30 17:57:34 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=110796
--- Comment #21 from Mark Janes <mark.a.janes at intel.com> ---
(In reply to Tapani Pälli from comment #18)
> Created attachment 144911 [details] [review]
> move glsl_type dtor back to atexit
>
> Here's something that could be the solution. Having said that, I'm not still
> clear what the actual issue is :/ But will attempt to dig and debug more.
Tapani: with this patch, I can't reproduce the crash. In my environment, the
crash reproduces immediately without your patch.
Andrés: can you try the attachment to see if it resolves the bug in your
environment?
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