[Bug 110832] Commit 911ea2c66fc54c5066707f7fe4451ec573792ae7 breaks Elite Dangerous shader compiling
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Jun 3 22:07:48 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=110832
Haxk20 <haxk612 at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|NEW |RESOLVED
--- Comment #4 from Haxk20 <haxk612 at gmail.com> ---
(In reply to Haxk20 from comment #3)
> (In reply to Mark Janes from comment #1)
> > Thanks for taking the time to isolate this. Git's bisect functionality
> > might speed this up for you next time:
> >
> > https://git-scm.com/docs/git-bisect
>
> Yes i know about git bisect its just that i didnt have the "best" experience
> with it over the years of programming. It usually is incorrect on the commit
> that it says.
> But yes in this case it would speed the process up.
Indeed your "speculative" fix fixed the issue.
Thank you.
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20190603/c1f2ad24/attachment.html>
More information about the intel-3d-bugs
mailing list