[Bug 110832] Commit 911ea2c66fc54c5066707f7fe4451ec573792ae7 breaks Elite Dangerous shader compiling

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jun 3 22:07:48 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=110832

Haxk20 <haxk612 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |FIXED
             Status|NEW                         |RESOLVED

--- Comment #4 from Haxk20 <haxk612 at gmail.com> ---
(In reply to Haxk20 from comment #3)
> (In reply to Mark Janes from comment #1)
> > Thanks for taking the time to isolate this.  Git's bisect functionality
> > might speed this up for you next time:
> > 
> >   https://git-scm.com/docs/git-bisect
> 
> Yes i know about git bisect its just that i didnt have the "best" experience
> with it over the years of programming. It usually is incorrect on the commit
> that it says.
> But yes in this case it would speed the process up.

Indeed your "speculative" fix fixed the issue.
Thank you.

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