[Bug 111006] Adding a uniform-dependent if-statement in shader renders a different image

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Jun 27 07:30:19 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=111006

Michel Dänzer <michel at daenzer.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Assignee|mesa-dev at lists.freedesktop. |nouveau at lists.freedesktop.o
                   |org                         |rg
         QA Contact|intel-3d-bugs at lists.freedes |nouveau at lists.freedesktop.o
                   |ktop.org                    |rg
          Component|glsl-compiler               |Drivers/DRI/nouveau

--- Comment #1 from Michel Dänzer <michel at daenzer.net> ---
Can't reproduce with radeonsi or llvmpipe/softpipe => seems to be a nouveau
issue.

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