[Bug 109809] [drm] GPU HANG: ecode 9:0:0x84df1ec4, in metro.exe [22296], reason: hang on rcs0, action: reset

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Mar 4 13:10:14 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=109809

--- Comment #2 from blaise_g07 at protonmail.com ---
The hang is random and not in any specific area of the game or scene. It
happens in Metro 2033 Redux and Metro Last Light Redux. I haven't seen anything
on the dxvk github or on steam with a similar issue getting a VK_DEVICE_LOST
with the game. The DXVK 1.0 version is built against vulkan 1.1.96 so that may
cause an issue maybe.

Currently upgraded to wine-4.3 staging and linux 5.0 kernel. Game version is up
to date.

The in-game settings are pretty basic.
1366x768
msaa .5
tessellation on

Vulkan version:1.1.97 Win DLL's and native linux libs installed.

Mesa version: 19.1.0-devel (git-cb4e3e3ef6)

My mesa config:
./autogen.sh --prefix=/usr --libdir=/usr/lib/x86_64-linux-gnu
--enable-autotools --with-vulkan-drivers="intel" --with-dri-drivers="i915,i965"
--enable-nine --enable-glx="dri" --enable-dri3

It's similar to https://bugs.freedesktop.org/show_bug.cgi?id=107229
but my CONFIG_TRANSPARENT_HUGEPAGE=y.

Thanks.

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