[Bug 108820] [SKL] (recoverable) GPU hangs in benchmarks using compute shaders with drm-tip v4.19+ kernels

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Mar 7 16:52:20 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=108820

--- Comment #38 from Jakub Okoński <jakub at okonski.org> ---
I was using meson to build the release candidates of mesa 19.0. Using this
script to be exact:
https://git.archlinux.org/svntogit/packages.git/tree/trunk/PKGBUILD?h=packages/mesa#n39

I don't have much time available, but I can try bisecting. Need to come up with
some scripts to build these packages on my workstation and not the mobile dual
core SKU.

Should I be just bisecting the kernel with latest rc of mesa 19, just mesa, or
both at the same time somehow?

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