[Bug 110227] [ILK] crash with ryzom open source game client

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Mar 28 19:31:51 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=110227

Mark Janes <mark.a.janes at intel.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Assignee|currojerez at riseup.net       |jjorge at free.fr
             Status|NEW                         |NEEDINFO

--- Comment #10 from Mark Janes <mark.a.janes at intel.com> ---
I tried to reproduce this, and struck out.  Everything crashes on every version
of mesa.  Some questions I have:

Curro:  Would we expect device id override to work, since it will result in
sending ILK commands to the KBL gpu that we are using to spoof ILK?  I couldn't
get *any* version of mesa to run the trace in this way.

Tapani:  I couldn't replay your trace on real ILK hardware, even with 17.3
(reported to work by José).  I imagine that the game queries features and
produces a trace on KBL that can't work on older hardware.

José:  Based on Curro's feedback, I need to repeat your bisect.  I can't do it
without an apitrace of the workload taken on ILK.  Can you create one for me? 
Sorry about the back-and-forth.

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20190328/1a71b3d7/attachment.html>


More information about the intel-3d-bugs mailing list