[Bug 111339] [Debug mesa]. Dirt 4 crashes after launching
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Fri Sep 6 22:27:23 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=111339
--- Comment #16 from leozinho29_eu at hotmail.com ---
I tested using NIR_SKIP=nir_opt_large_constants. Setting this environment
variable, the game worked correctly without crashing.
DiRT 4 used Wine and DXVK back when I reported the bug 110295. Recently, DiRT 4
received a native port for Linux, which gave a significant performance increase
to the game.
But even with it being native now, the script that sets certain environment
variables and check if Steam is running makes certain debugging operations
difficult. I have even noticed that the game may use different Vulkan version
every time I open it! Sometimes it uses the intended libvulkan.so, which is the
.1.121, but sometimes it uses libvulkan.so from Steam, which is the .1.73, so I
have to check the maps every time I open the game, because every time I open it
may change the library being used. Of course, this complicates debugging.
I still have to check both Fossilize and valgrind configuration file. I think
it is relevant to comment that the game works using
NIR_SKIP=nir_opt_large_constants.
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