[Bug 110507] [Regression] [Bisected] assert in fragment shader compilation when SIMD32 is enabled
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Sep 9 20:23:44 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=110507
--- Comment #12 from Mark Janes <mark.a.janes at intel.com> ---
Creating a 19.3 tracker before the branch point would generate a lot of bug
spam. With that mechanism, every new regression would be tracked, even when
the vast majority would soon get fixed.
We use the following mechanisms to fill out the tracker after the branch point:
- unfixed bugs with "bisected" or "regression" keywords
- automated tests that changed status since the last release
- developers and end users reviewing bugs
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20190909/8e3afc10/attachment.html>
More information about the intel-3d-bugs
mailing list