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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [IVB/HSW] ogl-samples: gl-320-fbo-depth-multisample render error (broken line at "horizon")"
href="https://bugs.freedesktop.org/show_bug.cgi?id=76396#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [IVB/HSW] ogl-samples: gl-320-fbo-depth-multisample render error (broken line at "horizon")"
href="https://bugs.freedesktop.org/show_bug.cgi?id=76396">bug 76396</a>
from <span class="vcard"><a class="email" href="mailto:apinheiro@igalia.com" title="Alejandro Piņeiro (freenode IRC: apinheiro) <apinheiro@igalia.com>"> <span class="fn">Alejandro Piņeiro (freenode IRC: apinheiro)</span></a>
</span></b>
<pre>(In reply to Ben Widawsky from <a href="show_bug.cgi?id=76396#c7">comment #7</a>)
<span class="quote">> @aphinheiro: After you signed off, chrisf came around. He said he sent a
> patch to fix the problem but there were some things which made it stall:
>
> <a href="http://patchwork.freedesktop.org/patch/37037/">http://patchwork.freedesktop.org/patch/37037/</a></span >
Thanks for the pointer. That patch fixes this bug.
Just to try to get the review process resumed, I have just made the update
suggested by Chad Versace on that thread:
<a href="http://patchwork.freedesktop.org/patch/72826/">http://patchwork.freedesktop.org/patch/72826/</a>
Made a piglit run just in case, and showed no regressions (and obviously, the
fix of arb_texture_multisample-sample-depth)</pre>
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