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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [HSW] Mesa 11.0, lots of failing UBO conformance tests"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92113#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [HSW] Mesa 11.0, lots of failing UBO conformance tests"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92113">bug 92113</a>
from <span class="vcard"><a class="email" href="mailto:lemody@gmail.com" title="Tapani Pälli <lemody@gmail.com>"> <span class="fn">Tapani Pälli</span></a>
</span></b>
<pre>(In reply to Eduardo Lima Mitev from <a href="show_bug.cgi?id=92113#c2">comment #2</a>)
<span class="quote">> On my HSW laptop I cannot reproduce any of these fails. I get 100% pass
> ratio for ES3-CTS.shaders.uniform_block.*
>
> I'm using CTS 3.1.1.0 though. Should this be tested specifically with
> CTS-3.0 (e.g ESCTS-3.0.4.0) to reproduce the fails? Otherwise, I think this
> can be close as already-fixed.</span >
individually they pass but if you run the whole ES3 tests like this:
./glcts --deqp-case=ES3-CTS*
then they fail.</pre>
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