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<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - Bizarre vertex shader results (warped geometry) unless a never executed if-branch is added."
href="https://bugs.freedesktop.org/show_bug.cgi?id=84004#c7">Comment # 7</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - Bizarre vertex shader results (warped geometry) unless a never executed if-branch is added."
href="https://bugs.freedesktop.org/show_bug.cgi?id=84004">bug 84004</a>
from <span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span></b>
<pre>Does this still happen with a recent version of Mesa?
Its little hard to do anything about this just with the shaders an example app
would be useful.
There is nothing obvious in the dumps either.</pre>
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