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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - dEQP-GLES3.functional.state_query.fbo.framebuffer_attachment_x_size_initial fails"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94458">94458</a>
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<th>Summary</th>
<td>dEQP-GLES3.functional.state_query.fbo.framebuffer_attachment_x_size_initial fails
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>git
</td>
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<th>Hardware</th>
<td>Other
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<th>OS</th>
<td>All
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
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<th>Priority</th>
<td>medium
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<th>Component</th>
<td>Drivers/DRI/i965
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<th>Assignee</th>
<td>idr@freedesktop.org
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<th>Reporter</th>
<td>kenneth@whitecape.org
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<th>QA Contact</th>
<td>intel-3d-bugs@lists.freedesktop.org
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<th>Blocks</th>
<td>94448
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<pre>dEQP-GLES3.functional.state_query.fbo.framebuffer_attachment_x_size_initial
queries GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE on the window system depth buffer,
and expects to get a proper value (16, 24, 32); we are incorrectly returning 0.
intel_alloc_private_renderbuffer_storage does:
rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);
Here, internalFormat is GL_DEPTH_COMPONENT. _mesa_base_fbo_format only returns
GL_DEPTH_COMPONENT in desktop GL. In ES, it returns 0.
So, we don't get a proper rb->_BaseFormat set, and this makes the query fail.</pre>
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