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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - dEQP-GLES3.functional.clipping.point.wide_point_clip* fails"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94454#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - dEQP-GLES3.functional.clipping.point.wide_point_clip* fails"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94454">bug 94454</a>
from <span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span></b>
<pre>I had the result and reference images backwards. Points that should be
rendered, near the very edge, are being clipped away.
Disabling "Viewport XY Clip Test Enable" (GEN6_CLIP_TEST_XY) in 3DSTATE_CLIP
makes these tests pass.</pre>
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