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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - type mismatch of constant return value"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94488">94488</a>
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<th>Summary</th>
<td>type mismatch of constant return value
</td>
</tr>
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>11.1
</td>
</tr>
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<th>Hardware</th>
<td>x86-64 (AMD64)
</td>
</tr>
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<th>OS</th>
<td>Linux (All)
</td>
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<th>Status</th>
<td>NEW
</td>
</tr>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>glsl-compiler
</td>
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<th>Assignee</th>
<td>idr@freedesktop.org
</td>
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<th>Reporter</th>
<td>yousry_abdallah@hotmail.com
</td>
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<th>QA Contact</th>
<td>intel-3d-bugs@lists.freedesktop.org
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<p>
<div>
<pre>The following trivial method creates a compile time error:
#version 330 core
...
float nothing()
{
return 0;
}
...
2016-03-11 11:44:31.223 yaogl[4191:4191] [YAShader] Configuration: cs:0 vs:37
tcs:0 tes:0 gs:0 fs:38
2016-03-11 11:44:31.226 yaogl[4191:4191] [YAShader] Shader 37 compiled.
2016-03-11 11:44:31.236 yaogl[4191:4191] [YAShader] GLSL compiler error:
0:89(2): error: `return' with wrong type int, in function `nothing' returning
float
2016-03-11 11:44:31.236 yaogl[4191:4191] [YAShader] Shader 38 compiled with
errors.</pre>
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</p>
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