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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Add FP64 support to the i965 shader backends"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92760#c78">Comment # 78</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Add FP64 support to the i965 shader backends"
href="https://bugs.freedesktop.org/show_bug.cgi?id=92760">bug 92760</a>
from <span class="vcard"><a class="email" href="mailto:notasas@gmail.com" title="Grazvydas Ignotas <notasas@gmail.com>"> <span class="fn">Grazvydas Ignotas</span></a>
</span></b>
<pre>(In reply to Iago Toral from <a href="show_bug.cgi?id=92760#c74">comment #74</a>)
<span class="quote">> It would be interesting if you could
> try with i965-fp64 to see if your problems are strictly related to the fp64
> implementation or vertex attrib 64.</span >
I've just tested i965-fp64 and it seems to be fine, only i965-attrib64 has the
issue.</pre>
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