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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [ES3.1CTS] es31-cts.draw_buffers_indexed.color_masks fails"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=94847#c3">Comment # 3</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [ES3.1CTS] es31-cts.draw_buffers_indexed.color_masks fails"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=94847">bug 94847</a>
              from <span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span></b>
        <pre>Although the problem is fairly simple, trying to set up drawbuffers correctly
is immensely painful.  I'm not currently working on a fix, so if someone else
would like to step up and do it, that would be fantastic.

It might be worth refactoring the core Mesa color drawbuffer data structures,
as they can be pretty awful to work with.  Of course, if someone manages to
find a solution without doing that...then we can limp along and put that off
for another day.</pre>
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