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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - SSBO test regressions from mesa 5b267509"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96228">96228</a>
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<th>Summary</th>
<td>SSBO test regressions from mesa 5b267509
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>git
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<th>Hardware</th>
<td>x86-64 (AMD64)
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<th>OS</th>
<td>Linux (All)
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
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<th>Component</th>
<td>Drivers/DRI/i965
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<th>Assignee</th>
<td>idr@freedesktop.org
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<th>Reporter</th>
<td>mark.a.janes@intel.com
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<th>QA Contact</th>
<td>intel-3d-bugs@lists.freedesktop.org
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<p>
<div>
<pre>This commit regresses tests in dEQP and piglit:
For BDW, BSW, SKL:
deqp-gles31.functional.ssbo.layout.random.all_per_block_buffers.13
src/compiler/glsl/link_uniform_initializers.cpp:172: void
linker::set_block_binding(gl_shader_program*, const char*, unsigned int, int):
Assertion `!"Failed to initialize block binding"' failed.
For BYT, IVB, HSW, BDW, BSW, SKL, KBL:
piglit.spec.arb_shader_storage_buffer_object.compiler.unsized-array-not-in-last-position
Standard Error
Successfully compiled fragment shader
/tmp/build_root/m64/lib/piglit/tests/spec/arb_shader_storage_buffer_object/compiler/unsized-array-not-in-last-position.frag:</pre>
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