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      <base href="https://bugs.freedesktop.org/">
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [BDW/SKL] GPU hangs with programs using compute shaders"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=96291">96291</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>[BDW/SKL] GPU hangs with programs using compute shaders
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Other
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Drivers/DRI/i965
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>idr@freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>eero.t.tamminen@intel.com
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>intel-3d-bugs@lists.freedesktop.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Setup:
- SKL GT2
- Ubuntu 16.04:
  - latest Ubuntu kernel 4.4.0-22 (upstream v4.4.8 + i915 driver from v4.6-rc3)
- GfxBench v4: <a href="https://gfxbench.com/linux-download/">https://gfxbench.com/linux-download/</a>
- Mesa from today (f87352d76966b6e4b0ab5fa9129ccd1ade0c2e7a)

Use-case:
- Start GfxBench
- Run Manhattan v3.1 test
- Run Car Chase test

Expected outcome:
- No hangs

Actual outcome:
- recovered GPU hangs and long pauses in Manhattan v3.1 output
- recovered GPU hangs and no output from Car Chase

Notes:
- I remember running these tests early this year using Mesa GL/GLSL overrides,
after CS was added for GLES, with *no* hangs i.e. this seems regression
- I get hangs also with Ubuntu's Mesa 11.2
- Hangs are compute shading related as I get hangs only with tests using CS
- SynMark CSDof tests has similar hangs, but CSCloth doesn't.  CSDof requires
SIMD32 for CS, but GfxBench tests and CSCloth don't

I tested also these kernels, but they didn't help:
- Ubuntu kernel 4.4.0-2 (Upstream 4.4 with i915 from same version)
- drm-intel-nightly kernel 4.6-rc4 (right after SKL PIPE_CONTROL fix)
- yesterday's drm-intel-nightly (4.7.0-pre)</pre>
        </div>
      </p>


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