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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [HSW] border color issue with RGBA32UI"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94196#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [HSW] border color issue with RGBA32UI"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94196">bug 94196</a>
from <span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span></b>
<pre>This is pretty strange. Overriding the texturing format from R32G32B32A32_UINT
to R32G32B32A32_SINT doesn't change the results at all - it still fails in the
same manner. Changing it to FLOAT works though.
Which is weird, since the rgba32i test works...</pre>
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